Contact

Feeds

Play Ogg

Home > Graphics




 GIMP

GIMP GIMP is the GNU Image Manipulation Program. It is a freely distributed piece of software for such tasks as photo retouching, image composition and image authoring. It works on many operating systems, in many languages.

www.gimp.org | Details | Page Rank : 1

0
Vote(s)



 ImageMagick

ImageMagick ImageMagick® is a software suite to create, edit, and compose bitmap images. It can read, convert and write images in a variety of formats (about 100) including GIF, JPEG, JPEG-2000, PNG, PDF, PhotoCD, TIFF, and DPX. Use ImageMagick to translate, flip, mirror, rotate, scale, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves. ImageMagick is free software delivered as a ready-to-run binary distribution or as source code that you can freely use, copy, modify, and distribute. Its license is compatible with the GPL. It runs on all major operating systems. The functionality of ImageMagick is typically utilized from the command line or you can use the features from programs written in your favorite programming language. Choose from these interfaces: MagickCore (C), MagickWand (C), ChMagick (Ch), Magick++ (C++), JMagick (Java), L-Magick (Lisp), PascalMagick (Pascal), PerlMagick (Perl), MagickWand for PHP (PHP), PythonMagick (Python), RMagick (Ruby), or TclMagick (Tcl/TK). With a language interface, use ImageMagick to modify or create images automagically and dynamically.

www.imagemagick.org | Details | Page Rank : 1

0
Vote(s)



 Sodipodi

Sodipodi Sodipodi is a vector-based drawing program, like CorelDraw® or Adobe Illustrator® from the proprietary software world, and Sketch or Karbon14 from the free software world. It is free software, distributed under the terms of the Gnu General Public License, Version 2.

www.sodipodi.com | Details | Page Rank : 1

0
Vote(s)



 Inkscape

Inkscape Inkscape is an Open Source vector graphics editor, with capabilities similar to Illustrator, Freehand, CorelDraw, or Xara X using the  W3C standard Scalable Vector Graphics  (SVG) file format. Supported SVG features include shapes, paths, text, markers, clones, alpha blending, transforms, gradients, patterns, and grouping. Inkscape also supports Creative Commons meta-data, node editing, layers, complex path operations, bitmap tracing, text-on-path, flowed text, direct XML editing, and more. It imports formats such as JPEG, PNG, TIFF, and others and exports PNG as well as multiple vector-based formats.

www.inkscape.org | Details | Page Rank : 1

0
Vote(s)



 Synfig

Synfig Synfig is a powerful, industrial-strength vector-based 2D animation software package, designed from the ground-up for producing feature-film quality animation with fewer people and resources. While there are many other programs currently on the market to aid with the efficient production of 2D animation, we are currently unaware of any other software that can do what our software can.

www.synfig.com | Details | Page Rank : 1

0
Vote(s)



 Aqsis

Aqsis Aqsis is a high quality, photorealistic, 3D rendering solution. It complies with the RenderMan® interface standard defined by Pixar.

aqsis.org | Details | Page Rank : 1

0
Vote(s)



 Art of Illusion

Art of Illusion Art of Illusion is a free, open source 3D modelling and rendering studio. It is written entirely in Java, and should be usable on any Java Virtual Machine which is compatible with J2SE 1.4 or later.

www.artofillusion.org | Details | Page Rank : 1

0
Vote(s)



 Blender

Blender Blender is an open source software 3D animation program. It can be used for modelling, uv unwrapping, texturing, rigging, skinning, animating, rendering, particle and other simulating, non-linear editing, compositing, and creating interactive 3D applications.

www.blender.org | Details | Page Rank : 1

0
Vote(s)



 MegaPOV

MegaPOV MegaPOV is a custom unofficial version of POV-Ray  with a lot of additional features.

megapov.inetart.net | Details | Page Rank : 1

0
Vote(s)



 Physically Based Rendering

Physically Based Rendering Physically Based Rendering introduces the concepts and theory of photorealistic rendering hand in hand with the source code for a sophisticated renderer. By coupling the discussion of rendering algorithms with their implementations, Matt Pharr and Greg Humphreys are able to reveal many of the details and subtleties of these algorithms. But this book goes further; it also describes the design strategies involved with building real systems—there is much more to writing a good renderer than stringing together a set of fast algorithms.

www.pbrt.org | Details | Page Rank : 1

0
Vote(s)



1  2  3  4